Backlog Battle Report (2nd Oct 2017)

Astute observers may notice a lack of Right Click to Zoom from this Friday. I’m hoping to have that up tomorrow, but I was in no state to be writing on Friday or during the weekend thanks to work related drama that I had to resolve. If all goes well I’ll be back on schedule this week. In the meantime, here’s the list of games I tackled this week.

Elder Scrolls Online (PC) — Keep Scroll-ing

Another week has passed but I’m still firmly entrenched in the universe of the Elder Scrolls. In fact, I don’t think I played anything but it and Heroes of the Storm until halfway through the week. That in itself is probably telling of how much the hooks are in, given how quick I am to jump between games at the drop of a hat.

Nonetheless, I’m still playing through. This week has seen me still playing my Templar, reaching the mid-30s in level. I’ve spent a lot of that time working on different skill trees and varying my action setup as much as possible, both to create variety and facilitate later progress. Since the aim is to eventually be a healer on this character, quite a few healing skills have been picked up and kept on hand just to make the transition as painless as possible when the time comes.

Beyond that, it’s mostly just been questing through the world of ESO. Since I’m sticking to the primary Dominion faction’s questlines, this sees me almost permanently locked in some variety of forested areas as I plumb the depths of the Valenwood, home of the Wood Elves.

Continue reading “Backlog Battle Report (2nd Oct 2017)”

Backlog Battle Report (11th Sept 2017)

I spent some time looking at options and possibilities for extending the activities on this blog to YouTube and recording versions of this for those who would rather listen than read. Unfortunately, the internet connections and speeds available in this part of Australia effectively limit my options to “move elsewhere” or “suck it up”. Since only one of those is viable, this’ll probably remain a text only venture for a while.

Still, I like writing, so hopefully people still like the reading. With all that said, let’s get into the games.

Heroes of the Storm (PC) — Obey the Call!

Let’s start with the new patch of Heroes, which I’ve played a good chunk of games on. Of the four hero reworks in the patch, I’ve only had the chance to play two of them so far, meaning Morales and Jaina I have no comment on. Chromie and Leoric I’ve played a couple of games of apiece, and then a number of Kel’thuzad games to cap it off.

The Leoric rework is, in a word, awesome. Don’t know how he is in terms of power overall, but the adjustments to his spells and auto attack pattern feel a lot more responsive and his talent choices feel much more interesting. While I haven’t picked up a set build yet, the talents that give Wraith Walk more utility that leads into more damage makes for a decent way to start a fight. Both his ults feel like viable choices now as opposed to just the one, though I still need to play around with the 20 talents. He’s great fun.

Chromie is a little less stellar in the long run, but comes with the caveat that I might just be completely awful at her. Either way, her ability to combo and delete somebody instantly is gone unless you manage to ramp up early by getting good hits and completing your baseline quest. That said, in two games I only managed to finish it in one, and then only just before the game ended. Does that mean I’m an awful shot, or is she undertuned? Probably more the former, but either way I can’t really give a full opinion on how she is numbers wise. This needs a bit more time. Continue reading “Backlog Battle Report (11th Sept 2017)”