Advance warning: This ran longer than I was expecting, so it’s a big read. Further, Bravely Default is a game I haven’t replayed in a while, so my memories might be a little off in places despite my best efforts. This also means that I don’t have any screenshots of my own, so there’ll be less visual breaks than ideal. I’ll try to keep it nice to look at though!

It’s the year 2003. Squaresoft and Enix merge together into the massive game development and publishing studio that is Square Enix. Previously, these two were once the most beloved and prolific JRPG developers in Japan, responsible for almost every major JRPG series that Nihon Falcom wasn’t involved with. Even so, financial losses forced them to band together in order to keep up with the global development scene. A much younger Delfeir saw this news in a gaming magazine — which alone dates the story — and thought that this was great! Surely, the two combined would be able to produce even more amazing JRPGs than they had individually!
God, I was so stupid back then. Or maybe I’m just cynical and exhausted now. Either way, it wasn’t long before young Delfeir grew up and was repeatedly proven wrong.
Continue reading “Bravely Default Retrospective — Loop Hero(es of Light)”