Diablo 4: Vessel of Hatred Impressions

[DISCLAIMER: A copy of Vessel of Hatred was provided for free by the publisher.]

Diablo 4 is a game that’s somewhat contentious to talk about. People level a lot of criticisms against the way it’s been designed and monetised, and I generally agree with a lot of those. However, this usually leads to people just calling it a massive disappointment, or even just not very good. That’s a sentiment I simply don’t agree with. The Platformers Podcast spent four hours doing a deep dive on it, going into the full breadth of the campaign and why we felt that it was quite strong. We all enjoyed it, and that was always the experience I took away from Diablo 4. I still think it’s absolutely a great game and worth playing, even if you just play through the campaign once and call it a day.

Well, I was given the opportunity to try out a review build for the upcoming Vessel of Hatred expansion. I was a little hesitant going into this, as I felt that the ending of the base campaign was stronger if time was allowed to pass and a direct follow-up act didn’t happen right away. The consequences and uncertainty that the story left off on seemed like they should linger for a while, and the major antagonist we face going forward instead be left to take a back seat until Diablo 5 or similarly. I worried that it might end up spoiling how the ending lands. While I’ll go into more of that later, I can say that the expansion doesn’t invalidate things or spoil the tone of the original ending. They managed to thread that needle well, and the writing quality remains very good in the expansion, even if it simply doesn’t have the run time needed to develop everything quite as well. The highs aren’t quite as high.

But that’s just the story aspects. As to the rest… well, frankly? Vessel of Hatred isn’t likely to change anyone’s pre-existing sentiments about Diablo 4. If you already enjoy the game, then this is more of the same things that likely drew you in originally. If you didn’t care for the game, then this is not a Reaper of Souls situation; Diablo 4 is not being overhauled from the ground up with this one. It’s also safe to say that Diablo 4 really didn’t need the kind of instrinsic and fundamental overhaul to its structure that was needed for Reaper of Souls to make Diablo 3 an actually good game, though. Even the staunchest critics of Diablo 4 would likely accept that as truth. 

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Delfeir vs The Backlog General Update (Sept 2022)

Because the least I can do for my website is write stuff for it

Given that I’ve spent much of the year not updating this website, I figured I should rectify that.

Hi! I’m alive!

It’s been another one of those years that — while mercifully not spent in lockdown — has seen very little headway in any of the things I’d like to do or the projects I’ve begun. In addition to a status update on some of those, there’s a few games in particular I’ve played this year that I would like to write about, so I’ll put a spotlight on those in a mini-Backlog Report.

IGN Review of Galactic Civilizations IV

Let’s start off with the major positive news from the year: I got hired by IGN as a freelancer to review a game! If there was any doubt to myself (or others) that I’m not any good at what I do, that helped me dispel it significantly. Paid review work for one of the biggest games media sites on the internet? Regardless of your opinion of the website, that’s a big deal, and I was certainly thrilled. It was a good little opportunity to work with some very skilled, friendly, and communicative editors over there. 

The only negatives about the experience were that the game in question (Galactic Civilizations IV) itself was not particularly good, but writing about it was nonetheless interesting. If you’ve not seen it yet, you can read the review over on IGN. I also wrote the script for the video version, which is slightly different and a lot more condensed due to word limits.

There’s more I’d like to write about GalCivs 4 that I didn’t touch on in the review, honestly. But the reason I elected to omit it from the review is that it’s a heavily political deep-dive into some of the systems and writing there, both as a political reading and as a kind of “eureka!” moment on why I always felt the series failed to meet my expectations. I think there’s plenty to say there, but it’s not what IGN is really about or particularly pertinent to the rest of the overall review. Hopefully I’ll get to put it up here at some point.

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